Aitrich Training Methodology - ATM
 
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Aitrich Training Methodology(ATM) is the corner stone and the backbone of the Aitrich Training Division, that produces the Aitrich Trained Professional(ATP), an industry-ready software professional.

Aitrich Training Methodology combines all the elements needed to make a novice into an industry-ready software professional. It takes the student through an exclusive experience of working in a highly dynamic and motivated software development environment, in different responsible roles that enhance their capabilities and qualities.

 
Current Software Training Scenario
Due to bad training methods and lack of well qualified trainers most of the students discontinue the course from many IT institutes.
Normally, Trainer does not have real-time application experience. Then,
How can we expect a sincere approach from such a trainer?
How deep would be his understanding on the topic?
 
Current Training Approaches

Theory oriented training
Academic perspective examples
Do not follow software process methodology
Not interactive or dynamic
At the end of the training the student feels insecure and “Not Ready”

 
What is ATM
As an effective solution for this perturbing problem, Aitrich Technologies presents an innovative training methodology.
Aitrich Technologies tries to fill the big supply-demand gap between the job aspirants and job providers  with a very effective and time-tested training methodology…
 
ATM is so interesting…!
›ATM creates a highly interactive and self organizing team
›Each student will be a team member
›Each member performs different roles of a typical software team
›Team follows Agile Methodologies like SCRUM and eXtreme Programming (XP)
›This makes the software development process extremely dynamic and interesting
 
Components of ATM
 1. Theory Modules
     
Interactive Lecture
Cheat Sheets
Video illustrations
     
Reference Cards
Online Reference
API Documentation

 2. Practical Workshop

   Exclusive Lab Sessions
   Practical applications of theory lessons

Real time experience
Using industry best-practices


 3. Excercise

  Programming Assignments
  System Design Exercises

Re-iterates Learning
Explore & Learn


 4. Final Project - The real game

  Project Management
  Planning Meeting
  Analysis & Design
  System Architecture
  Daily Standup Meeting
  Programming
  Product Demo

Retrospective
Iterative & Incremental
Development
Project Submission Report
Project Presentation
Agile Methodologies
Scrum & XP

     
Team work
Project Management
Sprint Planning
     
Analysis & Design
Daily Standup Meeting
Scrum Methodology
 
 

 


 Courses by Technology
 
     .Net
     JAVA
     Mobile
     PHP




 
 
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